Warning! With the exception of five open enrolment subjects, this is a restricted degree. Subject enrolment is only available to students admitted into this degree.
Bachelor of Information Technology (BIT) in Games Design and Development
Combine creativity with coding for a winning career
Make the games you love to play! Build a solid IT foundation and get creative with this game design specialisation. Experience gaming through a different lens, where core IT knowledge sets the platform for your artistic skills including 3D animation.
Australian Higher Education Loan Program (HELP)
Subjects may require attendance
- No dates available
This research-based university in Perth has a strong interdisciplinary focus and a reputation for outstanding teaching and ground-breaking research. With more than 23,000 students and 2,000 staff from over 90 countries, and campuses in Dubai and Singapore, Murdoch embraces free thinking, shared ideas and knowledge to make a difference, and Open Universities Australia is certainly part of that.
Learn more about Murdoch.
QS Ranking 2022
Times Higher Education Ranking 2022
Our student advisors are here to guide you with:
- Enrolling and eligibility
- Fee and loan information
- Credit and recognition for prior learning
At the completion of this degree students will be able to:
1. Demonstrate a clear understanding of the role of Information Technology in society.
2. Demonstrate a broad and coherent knowledge and understanding of the underlying principles and core concepts of Information Technology, including:
b) Systems thinking.
3. Demonstrate a broad and coherent knowledge and understanding of the underlying principles and core concepts of Games Design and Production, including:
a) Appreciation of the interplay between theory and practice.
b) Awareness of the broad applicability of games.
c) Appreciation of domain‐specific knowledge, including:
- Design and development of games using game engines
- Game Scripting
- Process for integration of game assets
- Game production process
4. Demonstrate mastery of the core multi‐disciplinary domains, technologies, methodologies, tools and environments to create games.
5. Identify, Interpret and analyse stakeholder needs, establish priorities and the goals, constraints and uncertainties of the system, including:
a) Recognition of social, cultural, legislative, environmental and business constraints.
b) Recognition of the ethical implications of professional practice.
6. Design, develop, use and improve systems as well as tools for solving problems employing a systematic approach that involves appropriate analytical and technical methods.
7. Develop proficiency in the use of tools and environments for implementation of solutions to problems.
8. Test, document and maintain software solutions in accordance with agreed standards to meet specified requirements.
9. Develop the ability and commitment to independently acquire new knowledge and skills in order to stay abreast of developments in the rapidly changing domain of Game Design and Production.
10. Develop the ability to use tools and techniques to create games.
11. Apply problem‐solving, design and decision‐making methodologies to develop components, systems, relevant infrastructure and processes to meet specified requirements, including:
a) Innovative approaches to the synthesis of alternative solutions, concepts and procedures.
b) Demonstrated information skills and the application of research methods.
c) Selection of appropriate tools and development environments.
e) Demonstrated a rigorous approach to testing of solutions.
f) Demonstrated a rigorous approach to the documentation at all project stages.
12. Demonstrated capacity to function effectively both as an individual and as a member of diverse teams, using the basic tools and practices of formal project management.
13. Demonstrated experience of working on at least one substantial project as a team requiring an evaluation of potential solutions and resulting in the delivery of an interactive system that meets client requirements.
14. Demonstrated written, oral and interpersonal communication skills that support the efficient and effective communication of developed systems through documentation and technical reports to a broad range of audiences.
15. Demonstrated ability to design and create games.
The major equips students with a range of problem‐solving and professional skills which are essential for working in the games, entertainment and visualisation industries. The outcomes of the major can be aligned with Software & Apps Programmer, Systems Analyst, and Analyst Programmer roles listed in the ACS Common ICT Job Profiles & Indicators of Skills Mobility document.
Eligible for membership of the Australian Computer Society at the Professional Level after degree accreditation approved.
Open enrolment subjects
Students can enrol in ICT159, GAD154, ICT101, MSP100, and MAS162 or any other subject through Open Universities Australia. Students who successfully complete two open enrolment subjects may apply for admission to the CSP only restricted Bachelor of Information Technology (BIT) in Games Design and Development.
Higher education via OUA
Successful completion of two open enrolment subjects at pass level.
Recommended Units: ICT159, GAD154, ICT101, MSP100 and MAS162
Transferring from another degree or university
If you have successfully completed university studies equivalent to at least 2 subjects (6 Murdoch credit points) you can apply to transfer to Murdoch University using your previous studies.
For all other minimum entry requirements and pathways, please refer to the course you are interested in on https://search.murdoch.edu.au/s/search.html?collection=mu-course-search.
School leavers gain an ATAR (Australian Tertiary Admission Rank) from four degree subjects completed during Year 12, or OP (Overall Positions) in Queensland.
To apply to Murdoch University after Year 12, you must achieve English competency and have achieved your WA Certificate of Education (WACE) or its interstate equivalent along with the ATAR (or OP) relevant for your chosen degree.
An ATAR of 70.00 or higher (or a Queensland Overall Position of 14 or less) is required for admission to a Commonwealth Support Place in this degree.
If you have successfully completed a Certificate IV or higher you can apply for admission into a Commonwealth Support Place.
Work and Life
- Special Tertiary Admissions Test (STAT)
- STAT is a national test for mature age people designed to assess aptitude for learning in a tertiary environment. It is not a test of your knowledge on specific academic subjects. It is recognised in all Australian states. You must achieve a minimum of 140 in the Written English and 135 in the Qualitative or Multiple Choice sections of the STAT to gain entry to Murdoch.
- Completed secondary education more than two years ago
- Enabling Programs
- Murdoch Institute of Technology - http://www.murdochinstitute.wa.edu.au/
- STAT preparation course - Applicant needs to sit the STAT after the course is completed.
- Murdoch University OnTrack / OnTrack Sprint / FlexiTrack - If you have successfully completed Murdoch University's OnTrack or Flexitrack program you can apply for admission into a Commonwealth Support Place. Details are available at http://www.murdoch.edu.au/OnTrack/ and https://www.open.edu.au/degrees/flexitrack-murdoch-university-mur-ftk-deg
- Aboriginal and Torres Strait Islander people: Kulbardi Aboriginal Centre - http://www.murdoch.edu.au/Kulbardi/
- International Students - http://www.murdoch.edu.au/study/how-to-apply
- For further admission information about this degree, please refer to Murdoch Admission Information - Science
English Proficiency Requirements
To demonstrate English language competency you will need a scaled mark of at least 50 in ATAR English, Literature or English as an Additional Language or Dialect (EALD).
Proof of Australian citizenship is required. Please upload a scanned copy of your birth certificate or Australian passport or citizenship certificate along with your application.
Find out if you are eligible and apply at https://www.murdoch.edu.au/study/courses/undergraduate-courses/recognition-of-prior-learning.
You’ll be in high demand across practically every industry with a degree in IT. Designed by world-class academics in close consultation with industry advisors, this course offers you an excellent step towards launching your career.
In this course, you will explore the theory, methods and systems used in the information technology industry, from mobile apps and virtual reality, artificial intelligence and machine learning, practical software engineering to corporate website architecture and global information systems.
Recommended Study Pattern
Complete Subjects in this order (depending on teaching period availability)
Year 1 / Level 1 (total of 24 pts)
- MSP100 Career Learning: Managing Your Career (3pts)
- ICT159 Foundations of Programming (3pts)
- MAS162 Foundations of Discrete Mathematics (3pts)
- ICT101 Introduction to 3D Graphics and Animation (3pts)
- ICT167 Principles of Computer Science (3pts)
- GAD154 Games Art and Design (3pts)
- 2 x Electives (total 6 pts)
Year 2 / Level 2 (total of 24 pts)
- ICT284 Systems Analysis and Design (3pts)
- ICT285 Databases (3pts)
- ICT288 Virtual Realities and Games Software Design (3pts)
- MSP200 Building Enterprise Skills (3pts)
- GAD232 Games, Play and Design (3pts)
- 3 x Electives (total 9 pts)
Year 3 / Level 3 (total of 24 pts)
- GAD375 Games Design and Prototyping (3pts)
- ICT365 Software Development Frameworks (3pts)
- ICT367 Virtual Realities and Games Software Production (3pts)
- ICT376 Mobile Applications Development (3pts)
- ICT396 User Interface Design (3pts)
- 3 x Electives (total 9 pts)
Suggested General Electives:
- MAS110 Fundamentals of Mathematics
- DIG12 Digital Design Process
- WEB101 Web Communications
- DIG22 Internet Design Introduction
- CPT270 Web Programming
- WEB207 Web Media
- INF20003 Requirements Analysis and Modelling
- CPT251 Security in Computing and IT
- IBA345 Building the New Venture
- WEB310 Online Games, Play and Gamification
- INF30029 Information Technology Project Management
To qualify for the Bachelor of Information Technology at Murdoch University, students must complete 72 credit points (24 subjects).
All Murdoch University degrees are designed by combining a selection of components: Career Learning, Degree Core, Majors, and General Electives. In this way, Murdoch degrees are flexible and designed to provide relevant learning experiences that can be tailored to meet individual goals and study options that accommodate busy lifestyles.
Career Learning @ Murdoch is a unique, career enhancing experience that is woven into Bachelor degrees. It provides learning opportunities and real world experiences tailored to the area of study to ensure graduates have the skills and attributes employers are looking for.
A degree core is a set of subjects which all students studying a particular degree degree must successfully complete. They provide the opportunity to master fundamental disciplinary knowledge, learn how to think critically about key issues and engage with important research.
A Major is a set of subjects that students study to gain specialised in-depth knowledge in an area related to their degree.
You can apply direct through Open Universities Australia.
Once you've checked your eligibility, apply and enrol for this degree following the steps. This degree also allows you to get started with Open access.
Select ‘Apply now’
Choose subjects to begin your application. You can choose 1 or 2 subjects to start.
Choose how you want to start
You can apply for the full degree or if you want to start with Open access, enrol into the subjects using the ‘Single subjects’ option.
You can apply for the degree later and the subjects may be credited towards the degree.
Complete your details
Provide your details and select a funding option. You can pay up-front or apply for government funding in your application.
We're here to help answer your questions. Our friendly student advisors provide 7 day support.
This degree offers Open access entry, exclusive to Open Universities Australia.
There’s more than one way to get a degree. Open access allows you to start with single subjects as a way into eligible degrees, regardless of your study history.
Enrol into and complete the required Open access subjects to earn entry in this degree. Most subjects have no entry requirements, are fully government funded (if you’re eligible) and may be credited when you start the degree.
The best part? You can enrol and get started with single subjects now.