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Postgraduate CUR-MIC510-2021

Online Games, Play and Gamification

Love it or hate it, the idea of ‘gamification’ has taken root. Examine what it means to play online, and how gaming can both resist and reinforce traditional power structures. Explore the function of rules, and how hacks and mods change the game.

From

$2,285 $2,535

Your upfront cost: $0

International student?

Duration

13 weeks

Study method

100% online

Available loans

  • FEE-HELP

Assessments

100% online

Prior study

Not required

Study terms

  • 01 Mar 2021
  • 30 Aug 2021
Curtin University - Logo

Start your career with Curtin’s globally recognised courses and extensive industry connections. Through OUA, our online courses offer an interactive and collaborative learning experience that gets you the same degree as if you studied on campus. Curtin is a global university with a vibrant culture of innovation and collaboration and is ranked in the top one per cent of universities worldwide.

QS RANKING 2021

13

Times Higher Education Ranking 2021

13

  • 2021

Subject details

What you'll learn

At the completion of this subject students will be able to:

  1. analyse the interrelationship and application of play and game theory practices and technology
  2. critique the changing role of games and play in contemporary networked culture
  3. evaluate and assess concrete examples of gaming and gamification in diverse online and cultural settings
  4. communicate the various contexts in which games are produced and consumed and how these intersect with contemporary media and communication
  5. generate and communicate the complexities of the commercial gaming landscape for a generalist audience.
Topics covered
    • Play
    • Games
    • Immersion and Interactivity
    • Games and Violence
    • Games and Bodies
    • Games and Spaces
    • Games and Identity
    • Gaming Soundscapes
    • Gamification
    • Mobile Games
    • Games in Popular Culture
    • Digital Leisure Studies
Entry requirements

Equivalent subjects

You cannot enrol in this subject if you have successfully completed any of the following subject(s) because they are considered academically equivalent:

  • CUR-WEB310-Online Games, Play and Gamification

Special requirements

No special requirements

Description

This subject explores the broader spaces and nature of play online, and how it relates to the development of digital forms of gaming. The nature of immersion is questioned and the role of interactivity investigated, along with critical perspectives on the popular but controversial notion of 'gamification.' It examines a series of gaming tropes and themes, games as texts, and the ways that games enter social frameworks to convey, refract, engage with, and resist power structures. An ongoing focus is on the function of rules in framing play, particularly in relation to how players cheat, hack and mod their games to break those rules.

Please Note: If it’s your first time studying a Curtin University subject you’ll need to complete their compulsory ‘Academic Integrity Program’. It only takes two hours to complete online, and provides you with vital information about studying with Curtin University. The Academic Integrity Program is compulsory, so if it’s not completed your subject grades will be withheld.

Find out more about the Academic Integrity module.

Assessments

  • Essay (25%)
  • Case Study (40%)
  • Creative Artefact Exercise (35%)
Textbooks

Check the learning management system (LMS) of your university for textbook details.

Check the learning management system (LMS) of your university for textbook details.

Related degrees

Postgraduate OUA-PSU-GCE-2021

Postgraduate Single Subjects

Postgraduate CUR-MIC-MAS-2021

Master of Digital and Social Media

Postgraduate CUR-MIC-GDI-2021

Graduate Diploma in Digital and Social Media

Postgraduate CUR-MIC-GCE-2021

Graduate Certificate in Digital and Social Media

Postgraduate UNE-PRO-GCE-2021

Graduate Certificate in Professional Practice

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