Build on your skills to bring a unique concept to life. Play with proven styles, conventions and narrative structures. Compare past and current animation and motion graphic examples. Follow your project from pre-production through to post-production.
Your upfront cost: $0
- 29 Nov 2021
- 30 May 2022
- 28 Nov 2022
QS RANKING 2022
Times Higher Education Ranking 2022
At the completion of this subject students will be able to:
- analyse a wide range of past and current animated and time-based works
- visualise and reflect upon the dynamic relationship between space and time, audio and visual mediums of animation
- apply a wide ranging set of skills in media and project management in animation production
- acquire a significant level of skill and conceptual development in project-based works
- create an advanced animation or motion graphics work to industry standard
- Fundamental motion through physics
- Action and exaggeration
- Refinement of motion
- Acting for animators – foundations
- Emotion lead action – leveraging persona to animate
- Blocking animation – camera and key poses
- Time and pace
- Phonemes and lip syncing
- Splining and refinement of movement
- Technology and animation
- Animation workshopping
You must either have successfully completed the following subject(s) before starting this subject, or currently be enrolled in the following subject(s) in a prior study period; or enrol in the following subject(s) to study prior to this subject:
Please note that your enrolment in this subject is conditional on successful completion of these prerequisite subject(s). If you study the prerequisite subject(s) in the study period immediately prior to studying this subject, your result for the prerequisite subject(s) will not be finalised prior to the close of enrolment. In this situation, should you not complete your prerequisite subject(s) successfully you should not continue with your enrolment in this subject. If you are currently enrolled in the prerequisite subject(s) and believe you may not complete these all successfully, it is your responsibility to reschedule your study of this subject to give you time to re-attempt the prerequisite subject(s)
Exceptions to the Above: If you are a 3rd year Digital Design Major student who enrolled into the course in 2017 or prior, you will be eligible to enrol in this subject if you have already completed any of the following units: DIG100 Animation Design Intro OR DIG271 Motion Graphics Design Introduction OR DIG272 Universal Design Principles.
- Equipment requirements - Computer capable of running project-relevant animation software
- Other requirements -
Relevant Animation Software (eg. Adobe Creative Cloud, Maya, zBrush etc)
This subject provides students with an opportunity to further develop their skills and conceptual approach in the areas of animation, 3D and motion graphics. It encourages students to explore established conventions, visual styles, animation techniques, audio design, narrative structures, and screen language in their own work.
Please Note: If it’s your first time studying a Curtin University subject you’ll need to complete their compulsory ‘Academic Integrity Program’. It only takes two hours to complete online, and provides you with vital information about studying with Curtin University. The Academic Integrity Program is compulsory, so if it’s not completed your subject grades will be withheld.
Find out more about the Academic Integrity module.
- Animation Warm-up (20%)
- Proposal - Pre-production Document (40%)
- Production - Final Project - Animation Delivery (40%)
Current study term: 28 Nov 21 to 27 Feb 22
Textbooks are not required.
Next study term: 29 May 22 to 28 Aug 22
Check the learning management system (LMS) of your university for textbook details.