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Subject details

  • Topics
    • Introduction, Projects and Why Projects Fail? Starting the Project, Charter; Leading the Project Team and People management
    • Project Methodologies and Processes (PMBOK); Project Initiation: More on Charter
    • Project Planning
    • Project Monitoring and Control; Quality and Testing Practices
    • SCRUM
    • Lean
    • DevOps; ITIL
    • Advanced concepts in Agile
    • Project Evaluating and Terminating
  • Study resources
    • Instructional Methods
      • Audio/Video conferencing
      • Chat Rooms
      • Disscusion forum/Discussion Board
      • Embedded Multimedia
      • Online assignment submission
      • Podcasting/Leacture capture
      • Standard Media
      • Streaming Multimedia
      • Web links
    • Online Materials
      • Audio-Video streaming
      • Online Assessment
      • Printable format materials
      • Resources and Links

You will learn to plan, develop and close projects. Various proprietary and non- proprietary tools will be used to carry out your pseudo team projects. You will understand the importance of the correct use of processes that ensure successful outcomes. You will have a good understanding of:

  1. illustrate a working knowledge of how to plan, execute and close projects to required standards

  2. use a range of proprietary and non- proprietary project management tools to carry out and report on your team projects

  3. use project management frameworks that ensure successful outcomes

  4. analyse and discuss critical project management concepts, such as: Why Projects Fail; Project Governance and Methodologies; Software Development Life Cycles – From Waterfall to Agile; Software Engineering Fundamentals; Planning and Scheduling; Risk and Issues Management; Quality Assurance; Change Management; Release Management; Service Delivery and Support; The Team Dynamic; Collaboration and Communication skills; Organisations, People and Culture

  5. apply critical analysis, problem solving, and team facilitation skills to software engineering project management processes using real-world scenarios.

  • Assignment 1 - Invigilated Exam (50%)
  • Assignment 2 - Assignment 1 (20%)
  • Assignment 3 - Assignment 2 (30%)

Textbooks are subject to change within the academic year. Students are advised to purchase their books no earlier than one to two months before the start of a subject

Recommended

  • The Project Managers Guide to Mastering Agile: Principles and Practices for an Adaptive Approach
  • Charles G. Cobb
  • 9781118991
  • Print
  • Project Management in Practice (6h Ed.)
  • Jack Meredith et al.
  • 9781119298
  • Print

Entry Requirements

You must have successfully completed the following subject(s) before starting this subject:

You are recommended to have completed the following subjects(s) or have equivalent knowledge before starting this unit:

Special requirements

No special requirements

This subject serves to introduce the basic principles of Engineering Software Projects. Most, if not all, students complete projects as part of assignments in various degrees undertaken. These projects range in size, subject and complexity but there are basic project essentials that need to be understood and practiced for successful team project outcomes.

It also is important for you to have an understanding of how industry works in relation to Projects and also in relation to IT Operations. This degree aims to equip you with the essentials with which to enter the Industry.

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