Introduction to 3D Modelling and Rendering
Draw on theoretical and technical fundamentals to build 3d models in a digital environment. Grapple with texturing and lighting. Fire up Photoshop and play with techniques to improve your work. Create a video file using your finished designs.
Your upfront cost: $0
- 30 Aug 2021
QS RANKING 2021
Times Higher Education Ranking 2021
At the completion of this subject students will be able to:
- identify and analyse visual nuances of 3D objects properties and forms
- apply techniques of modelling, texturing and rendering
- synthesise and apply technical and theoretical skills of 3D fundamentals to a multi-phase project.
- Introduction to 3D
- 3D modelling basics
- Theory: 3D modelling details
- Alternative modelling methods
- Texturing in 3D
- UV unwrapping
- Texturing in Photoshop
- Lighting in 3D
- Advanced lighting techniques
- Render Engines
- Rendering and Presentation Techniques
- Render Assembling – Creating a Video File
You should not enrol in this subject if you have successfully completed any of the following subject(s) because they are considered academically equivalent:
- CUR-DIG130-Introduction to 3D Modelling and Rendering (No longer available)
You must either have successfully completed the following subject(s) before starting this subject, or currently be enrolled in the following subject(s) in a prior study period; or enrol in the following subject(s) to study prior to this subject:
- CUR-DIG10-Game Design Introduction
- CUR-DIG100-Animation Design Introduction (No longer available)
Please note that your enrolment in this subject is conditional on successful completion of these prerequisite subject(s). If you study the prerequisite subject(s) in the study period immediately prior to studying this subject, your result for the prerequisite subject(s) will not be finalised prior to the close of enrolment. In this situation, should you not complete your prerequisite subject(s) successfully you should not continue with your enrolment in this subject. If you are currently enrolled in the prerequisite subject(s) and believe you may not complete these all successfully, it is your responsibility to reschedule your study of this subject to give you time to re-attempt the prerequisite subject(s)
- Equipment requirements - Computer capable of running project-relevant animation software
- Other requirements -
Relevant Animation Software (eg. Adobe Creative Cloud, Maya, zBrush etc)
This subject was previously known as DIG130 Introduction to 3D Modelling and Rendering.
This subject introduces students to the foundations of 3D modelling, texturing and rendering in a digital environment. It enables students to work on a defined multi-phase project that encompasses the conceptual and technical elements that are fundamental to 3D design.
Please Note: If it’s your first time studying a Curtin University subject you’ll need to complete their compulsory ‘Academic Integrity Program’. It only takes two hours to complete online, and provides you with vital information about studying with Curtin University. The Academic Integrity Program is compulsory, so if it’s not completed your subject grades will be withheld.
Find out more about the Academic Integrity module.
- 3D Project 1 (30%)
- 3D Project 2 (30%)
- Final project (40%)
Current study term: 29 Aug 21 to 28 Nov 21
Check the learning management system (LMS) of your university for textbook details.