This degree is no longer offered. You may be interested in other courses in Game design & development
Associate Degree of Software Engineering (Game Programming)
Undergraduate
TUA-SGP-AGD 2024Course information for 2024 intake
Game theory and programming skills
Get to work coding commercial games. You’ll experiment on industry-standard engines and gain experience with the PlayStation 5 platform. Learn from experienced educators and start making games from day one.
- Study method
- 100% online
- Assessments
- 100% online
- Credit available
- Yes
- Duration
- 2 years full time or part time equivalent
- Total subjects
- 16
- Available loans
- Australian Higher Education Loan Program (HELP)
Associate Degree of Software Engineering (Game Programming)
About this degree
As one of Australia’s fastest growing universities, we take a progressive approach to learning. Our courses are co-designed, developed and delivered with industry, giving you confidence that you’ll graduate job-ready. During this course you will:
- Learn C++ and other game industry-standard coding languages.
- Acquire skills in engine development and collaborative game creation.
- Research and explore advances in software engineering techniques and technology such as AI and procedural world-building.
- Learn the algorithms, data structures and techniques that underpin an expertise in software engineering and game programming.
Torrens University is Australia's PlayStation® First Academic Development Partner
Develop games using the PlayStation® 5 Platform with exclusive access to Professional Development Kits and Tools.
This course has been designed to meet the same software engineering and games development industry needs as the bachelor’s degree, with a focus on practical skills-based acquisition. This course has developed in conjunction with the games industry and with highly experienced educators to build a high-level qualification that meets the needs of this complex field of computer programming. Students undertaking this level of study will develop the skills and capabilities to create an immersive game experience from concept to live prototype.
Tailor your study to your lifestyle thanks to our innovative digital learning system, accessible from anywhere with 24/7 personalised support. With all your course materials online, and the option to study full or part time, on-campus, online or a blend of both it's all about flexibility.
Course duration: 2 years full time, 4 years part time
Recommended study pattern
The course structure comprises 16 subjects over levels 100 and 200:
- 7 core subjects
- 8 specialisation subjects
- 1 elective subject
A total of 160 credit points is required to satisfactorily complete the course.
Award requirements
To be awarded the Associate Degree of Software Engineering (Game Programming), students must complete 160 credit points over 16 subjects. Each subject has a value of 10 credit points.Open Universities Australia is a not-for-profit organisation. You will not pay any fees for using our services.
Indicative total fee $56,560
The amount shown here is indicative for an Australian citizen studying full-time, which is typically 8 subjects per year.
Fees may vary depending on:
- the subjects you choose
- credit from previous work experience
- your eligibility for government funding loans or subsidies such as HECS-HELP or a Commonwealth supported place.
To learn more, go to Fees or contact a student advisor.
At Torrens University Australia you can tailor your study to suit your lifestyle. Thanks to their innovative digital learning system you’ll gain the ultimate in flexibility, and still receive personalised guidance from academics and access to work placement, mentorship and internship opportunities. Online you can attend live classes or view recorded sessions, connect with lecturers and fellow students, and access content on-demand 24/7.
Learn more about Torrens.
Explore Torrens courses.
Entry requirements
Torrens University Australia offers flexible entry options and study pathways, whether you’re finishing school, pursuing career progression or looking for a change. Entry requirements for this course includes:
- Successful completion of a Higher Education qualification.
- Year 12 (Australian secondary school certificate) or equivalent.
- Successful completion of a Vocational qualification (AQF Level 4), or above.
- Work life experience demonstrating the ability to undertake study at the required level.
Standard English language requirements apply.
Don’t meet the entry requirements? We have numerous pathway programs to get you started. Contact our Future Student Advisors to learn about alternative entry options.
- Torrens University offers pathway opportunities to further your learning. If you have already completed a qualification you may be able to credit this against a degree with Torrens University, even if it’s from another institution. This is called Recognition of Prior Learning. Under Torrens University's Recognition of Prior Learning policy, you may be eligible for a reduction in tuition costs if you have previous study and/or work experience. Our Future Student Advisors will happily walk you through the application process.
Career opportunities
On successfully completing Associate Degree of Software Engineering (Game Programming) qualification, students will have specific skills, knowledge and experiences to potentially gain employment in the game development and wider software engineering industry in a variety of roles. Potential career paths include:
- App Developer
- Game Play Engineer
- Junior C++ Programmer
- Junior Graphics Programmer
- Junior/Associate Software Engineer
- Software Developer
Australian job snapshots
Data sourced from Australian Jobs 2023.
Role | Earnings | Employment change |
---|---|---|
Developer Programmers | N/A^ | N/A^ |
Software and Applications Programmers | $93K to $120K | Up 38.1% |
Software Engineers | N/A^ | N/A^ |
Software Testers | N/A^ | N/A^ |