Undergraduate TUA-SGP-AGD-2023
Associate Degree of Software Engineering (Game Programming)
Game theory and programming skills
Get to work coding commercial games. You’ll experiment on industry-standard engines and gain experience with the PlayStation 5 platform. Learn from experienced educators and start making games from day one.
Available loans
Australian Higher Education Loan Program (HELP)
Total subjects
16
Price
From
$49,443
Study method
100% Online
Assessments
100% online
Credit available
Yes
Applications Close
- No dates available
At Torrens University Australia you can tailor your study to suit your lifestyle. Thanks to their innovative digital learning system you’ll gain the ultimate in flexibility, and still receive personalised guidance from academics and access to work placement, mentorship and internship opportunities. Online you can attend live classes or view recorded sessions, connect with lecturers and fellow students, and access content on-demand 24/7.
Learn more about Torrens.
Explore Torrens courses.
Degree details
As one of Australia’s fastest growing universities, we take a progressive approach to learning. Our courses are co-designed, developed and delivered with industry, giving you confidence that you’ll graduate job-ready. During this course you will:
- Learn C++ and other game industry-standard coding languages.
- Acquire skills in engine development and collaborative game creation.
- Research and explore advances in software engineering techniques and technology such as AI and procedural world-building.
- Learn the algorithms, data structures and techniques that underpin an expertise in software engineering and game programming.
Torrens University is Australia's PlayStation® First Academic Development Partner
Develop games using the PlayStation® 5 Platform with exclusive access to Professional Development Kits and Tools.
On successfully completing Associate Degree of Software Engineering (Game Programming) qualification, students will have specific skills, knowledge and experiences to potentially gain employment in the game development and wider software engineering industry in a variety of roles. Potential career paths include:
- App Developer
- Game Play Engineer
- Junior C++ Programmer
- Junior Graphics Programmer
- Junior/Associate Software Engineer
- Software Developer
Higher education
Torrens University Australia offers flexible entry options and study pathways, whether you’re finishing school, pursuing career progression or looking for a change. Entry requirements for this course includes:
- Successful completion of a Higher Education qualification.
Secondary education
- Year 12 (Australian secondary school certificate) or equivalent.
VET studies
- Successful completion of a Vocational qualification (AQF Level 4), or above.
Work and Life
- Work life experience demonstrating the ability to undertake study at the required level.
English Proficiency Requirements
Standard English language requirements apply.
Visit our admissions centre for more information: https://www.torrens.edu.au/how-to-apply/admissions-criteria
Don’t meet the entry requirements? We have numerous pathway programs to get you started. Contact our Future Student Advisors to learn about alternative entry options.
This course has been designed to meet the same software engineering and games development industry needs as the bachelor’s degree, with a focus on practical skills-based acquisition. This course has developed in conjunction with the games industry and with highly experienced educators to build a high-level qualification that meets the needs of this complex field of computer programming. Students undertaking this level of study will develop the skills and capabilities to create an immersive game experience from concept to live prototype.
Tailor your study to your lifestyle thanks to our innovative digital learning system, accessible from anywhere with 24/7 personalised support. With all your course materials online, and the option to study full or part time, on-campus, online or a blend of both it's all about flexibility.
Course duration: 2 years full time, 4 years part time
Recommended Study Pattern
The course structure comprises 16 subjects over levels 100 and 200:
- 7 core subjects
- 8 specialisation subjects
- 1 elective subject
A total of 160 credit points is required to satisfactorily complete the course.