Undergraduate TUA-GDD-ADG-2023
Associate Degree of Game Design and Development
Break into the game design and development industry
Develop your artistic and technical skills. You’ll learn about creating modern, commercially viable games. Work on the PlayStation 5 platform and use your free Adobe Creative Cloud Pro licence. Gain practical experience on industry briefs.
Available loans
Australian Higher Education Loan Program (HELP)
Study method
100% online
Price
From
$49,443
Total subjects
16
Assessments
100% online
Credit available
Yes
Applications Close
- No dates available
At Torrens University Australia you can tailor your study to suit your lifestyle. Thanks to their innovative digital learning system you’ll gain the ultimate in flexibility, and still receive personalised guidance from academics and access to work placement, mentorship and internship opportunities. Online you can attend live classes or view recorded sessions, connect with lecturers and fellow students, and access content on-demand 24/7.
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Degree details
What you'll learn
As one of Australia’s fastest growing universities, we take a progressive approach to learning. Our courses are co-designed, developed and delivered with industry, giving you confidence that you’ll graduate job-ready. During this course you will:
- Gain practical industry insights from working professionals.
- Develop your artistic style and technical skills at the same time.
- Work with other game artists and programmers towards a common goal.
- Operate within a games studio, in a real-world context.
Torrens University is Australia's PlayStation® First Academic Development Partner
Collaborate with Game Programmers to develop games using the PlayStation® 5 Platform with exclusive access to Professional Development Kits and Tools.
Career opportunities
On successfully completing Associate Degree of Game Design and Development, students will have specific skills, knowledge and experiences to gain employment in the game development industry in a variety of roles. Furthermore, a game artist or designer needs to demonstrate they have a published game or a high-quality portfolio of games-related assets to be employed. This Associate Degree provides the necessary skills sets, time and opportunities for students to develop an industry standard portfolio to supplement their qualification. Potential career paths include:
- Game Artist
- 2D Artist
- 3D Modeler Generalist
- Texture Artist
- Environment Artist
- Character Artist
- Game Developer
- Level Designer
- Junior Scripter
Entry requirements
Higher education
Torrens University Australia offers flexible entry options and study pathways, whether you’re finishing school, pursuing career progression or looking for a change. Entry requirements for this course includes:
- Successful completion of a Higher Education qualification
Secondary education
- Year 12 (Australian secondary school certificate) or equivalent
VET studies
- Successful completion of a Vocational qualification (AQF Level 4), or above
Work and Life
- Work life experience demonstrating the ability to undertake study at the required level.
English Proficiency Requirements
Standard English language requirements apply.
Don’t meet the entry requirements? We have numerous pathway programs to get you started. Contact our Future Student Advisors to learn about alternative entry options.
Credit for previous study or work
Description
Careers in IT and design have evolved significantly in the past decade to include new and emerging fields and specialisations that reflect the digital world we now live in. The emergence of game development as a highly significant and growing industry requires the expertise of several well established skills sets, namely game programming, game design and game art. This degree is specific to the development of game artists and designers and specific to the computer games sector which includes online, mobile and console platforms for electronic games.
Course duration: 2 years full time, 4 years part time
Degree structure details
Recommended Study Pattern
The course structure comprises 16 subjects over levels 100 and 200:
- 4 core subjects
- 9 specialisation subjects
- 3 elective subjects
A total of 160 credit points is required to satisfactorily complete the course.