Subject details

At the completion of this subject students will be able to:

  1. apply fundamental programming concepts
  2. analyse interaction design problems in order to create procedural steps for a programmatic solution
  3. translate the identified procedural steps into program-efficient code
  4. evaluate and revise code to optimise its effectiveness
  5. create and implement code solutions into a user-centred digital design experience.
  • Topics
    • Fundamentals of Programming for Digital Design
    • Variables and Operators
    • Conditional Statements
    • Loops
    • Functions
    • Events
    • Objects
    • Error Handling and Debugging
  • Study resources
    • Print Materials
      • Study guide
    • Online Materials
      • FAQs
      • Resources and Links
      • Printable format materials
      • Online Assessment

Entry Requirements

Equivalent Subjects

You cannot enrol in this unit if you have successfully completed any of the following subject(s) because they are considered academically equivalent:

You must have successfully completed the following subject(s) before starting this subject:

Special requirements

No special requirements

This subject was previously known as DIG252 Internet Interactivity Design.

This subject introduces students to the fundamentals of programming for digital design. Through a series of coding exercises, students will have the opportunity to engage with current coding standards and practices, applying the skills that they learn to the development of an interactive digital design experience.

Please Note: If it’s your first time studying a Curtin University subject you’ll need to complete their compulsory ‘Academic Integrity Program’. It only takes two hours to complete online, and provides you with vital information about studying with Curtin University. The Academic Integrity Program is compulsory, so if it’s not completed your subject grades will be withheld.

Find out more about the Academic Integrity module.

  • Assignment 1 - Exercises (20%)
  • Assignment 2 - Proposal (40%)
  • Assignment 3 - Project (40%)

Textbooks are subject to change within the academic year. Students are advised to purchase their books no earlier than one to two months before the start of a subject

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