Advanced Diploma of Game Programming
UndergraduateTUA-GAP-DIP2026
- Study method
- 100% online
- Assessments
- 100% online
- Credit available
- Yes
- Duration
- Approx. 1.5 years full time or part time equivalent
- Total subjects
- 12
- Available loans
- Australian Higher Education Loan Program (HELP)
Advanced Diploma of Game Programming
About this degree
At Torrens University, home to Billy Blue College of Design, we take a progressive approach to learning. Our courses are co-designed, developed and delivered with industry, giving you confidence that you’ll graduate job-ready.
During this course you will:
- Build a strong foundation in game ideation, prototyping and programming.
- Learn the practices, tools and technologies used by both indie and AAA game studios.
- Learn the programming principles that underpin great games.
- Learn to communicate your ideas clearly and collaborate with people from different backgrounds and disciplines.
- Work alongside game designers, concept artists and developers to plan, build and deliver games.
The Advanced Diploma of Game Programming develops the technical, analytical and problem-solving expertise required to build modern games and interactive experiences. Focused on the games sector across PC, mobile and console platforms, it builds your command of the mathematics, logic and software engineering skills that make gameplay possible.
Gain hands-on experience with algorithms, C++, data structures, computer architecture, mathematics, physics and communication networks. More importantly, you’ll understand how these components integrate to produce responsive, immersive game systems from early concept through to final production. This is your chance to look behind the curtain and see how games really work.
Course duration: 5 trimesters full time, 3 years part time, 1 year accelerated.
Recommended study pattern
The course structure comprises 12 subjects over levels 100 and 200. A total of 120 credit points is required to satisfactorily complete the course. The Advanced Diploma of Game Design and Development course structure comprises of: 11 core subjects and 1 elective subjects.
Award requirements
To be awarded the Advanced Diploma of Game Programming, students must complete 120 credit points over 12 subjects. Each subject has a value of 10 credit points. Students must complete a minimum of 80 credits points at level 100 and 40 credit points at level 200.
Open Universities Australia is a not-for-profit organisation. You will not pay any fees for using our services.
Indicative first year fee
$29,990
Indicative total fee $44,988
The amounts shown here are indicative for an Australian citizen studying full-time, which is typically 8 subjects per year.
Fees may vary depending on:
- the subjects you choose
- credit from previous work experience
- your eligibility for government funding loans or subsidies such as HECS-HELP or a Commonwealth supported place.
To learn more, go to Fees or contact a student advisor.
At Torrens University Australia you can tailor your study to suit your lifestyle.
Thanks to their innovative digital learning system you’ll gain the ultimate in flexibility, and still receive personalised guidance from academics and access to work placement, mentorship and internship opportunities. Online you can attend live classes or view recorded sessions, connect with lecturers and fellow students, and access content on-demand 24/7.
Learn more about Torrens University Australia
Explore Torrens University Australia courses
How to apply
Torrens University Australia manages enquiries and applications for this degree.
Complete your details and we'll make sure your enquiry is sent to Torrens University Australia who will contact you to discuss this degree.
Don't worry, we're still here to help you - you'll receive a personalised follow-up from an Open Universities Australia student advisor to make sure you have found the right degree for you.
Entry requirements
Torrens University Australia offers flexible entry options and study pathways, whether you’re finishing school, pursuing career progression or looking for a change. Entry requirements for this course includes:
- Successful completion of a Higher Education qualification.
Year 12 (Australian secondary school certificate) or equivalent.
Successful completion of a Vocational qualification (AQF Level 4), or above.
Work life experience demonstrating the ability to undertake study at the required level.
Standard English language requirements apply.
Don’t meet the entry requirements? We have numerous pathway programs to get you started. Contact our Future Student Advisors to learn about alternative entry options.
Torrens University offers pathway opportunities to further your learning. If you have already completed a qualification you may be able to credit this against a degree with Torrens University, even if it’s from another institution. This is called Recognition of Prior Learning. Under Torrens University's Recognition of Prior Learning policy, you may be eligible for a reduction in tuition costs if you have previous study and/or work experience. Our Future Student Advisors will happily walk you through the application process.
Career opportunities
On successfully completing this qualification, you will have specific skills, knowledge and experiences to pursue employment in the gaming industry in a variety of entry-level roles or develop your own entrepreneurial projects. You’ll also have the necessary foundation to pursue further study in related design and technology undergraduate degrees.
Potential career paths include:
- App Developer
- Junior C++ Programmer
- Junior Software Engineer.
Professional recognition
Explore Unreal
Learn advanced 3D skills to succeed in game development, architecture, film, TV, and more with Unreal Engine.
PlayStation® First Academic Development Partner
Develop games using the PlayStation® 5 Platform with exclusive access to Professional Development Kits and Tools.
Free Adobe Creative Cloud Pro licence
Billy Blue College of Design at Torrens University is an Official Adobe Creative Campus.