Introduction to 3D Modelling
Undergraduate
CUR-GRDE1031 2026Course information for 2026 intake
- Study method
- 100% online
- Assessments
- 100% online
- Enrol by
- 22 Feb 2026
- Entry requirements
- Part of a degree
- Duration
- 13 weeks
- Start dates
- 2 Mar 2026,
- 31 Aug 2026
- Price from
- $1,479
- Upfront cost
- $0
- Loan available
- HECS-HELP and FEE-HELP available
Introduction to 3D Modelling
About this subject
At the completion of this subject students will be able to:
- identify and analyse visual nuances of 3D objects properties and forms
- apply techniques of modelling, texturing and rendering
- synthesise and apply technical and theoretical skills of 3D fundamentals to a multi-phase project
- Introduction
- Basic Overview of Maya
- Model Optimisation
- Model breakdown
- Intro to UV unwrapping
- Texturing
- Model Optimisation and Clean Up
- PBR Workflow
- Materials
- Texture Map Overview
- Working with textures
- Lighting
- Scene Integration
- Advanced 3D Tools/Techniques
- Advanced Rendering
- Scene Optimisation
- Scene Polish
- Feedback and Iteration
This subject introduces students to the foundations of 3D modelling, texturing and rendering in a digital environment. It enables students to work on a defined multi-phase project that encompasses the conceptual and technical elements that are fundamental to 3D design.
Please Note: If it’s your first time studying a Curtin University subject, you’ll need to complete their compulsory ‘Academic Integrity Program’. It only takes two hours to complete online and provides you with vital information about studying with Curtin University. The Academic Integrity Program is compulsory, so if it’s not completed your subject grades will be withheld.
Find out more about the Academic Integritymodule.
- Project 2 (55%)
- Project 1 (45%)
For textbook details check your university's handbook, website or learning management system (LMS).
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Entry requirements
Part of a degree
To enrol in this subject you must be accepted into one of the following degrees:
Core
- CUR-AGD-DEG-2026 - Bachelor of Arts (Animation and Game Design)
Elective
- CUR-IAH-DEG-2026 - Bachelor of Applied Science (Interior Architecture) (Honours)
- CUR-CME-DEG-2026 - Bachelor of Applied Science (Construction Management)
- CUR-BAS-DEG-2026 - Bachelor of Applied Science (Architectural Science)
- CUR-IND-DEG-2026 - Bachelor of Interior Design
- CUR-FAST-DEG-2026 - Fast track your Curtin on campus study
Equivalent subjects
You won't be able to enrol into this subject if you've already successfully completed or currently enrolled in the following subject(s) as they are considered anti-requisites due to the similarity of the content.
CUR-DIG230-Introduction to 3D Modelling and Rendering (no longer available)
Additional requirements
- Equipment requirements - Audio video equipment required
- Other requirements - Access to the Internet
Study load
- 0.125 EFTSL
- This is in the range of 10 to 12 hours of study each week.
Equivalent full time study load (EFTSL) is one way to calculate your study load. One (1.0) EFTSL is equivalent to a full-time study load for one year.
Find out more information on Commonwealth Loans to understand what this means to your eligibility for financial support.
Related degrees
Once you’ve completed this subject it can be credited towards one of the following courses
Bachelor of Arts (Animation and Game Design)
Undergraduate
CUR-AGD-DEGBachelor of Applied Science (Interior Architecture) (Honours)
Undergraduate
CUR-IAH-DEGBachelor of Applied Science (Construction Management)
Undergraduate
CUR-CME-DEGBachelor of Applied Science (Architectural Science)
Undergraduate
CUR-BAS-DEGUndergraduate
CUR-IND-DEGFast track your Curtin on campus study
Undergraduate
CUR-FAST-DEG