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Principles of Computer Science

Undergraduate | MUR-ICT167 | 2022

Course information for 2022 intake

View information for 2023 course intake

Cover computer science fundamentals– from implementing object-oriented programming, to range checking, error-handling, recursive solutions, search algorithms and more. Use arrays, strings, files, lists, stacks, queues and hierarchy with confidence.

Study method
100% online
Assessments
100% online
Entry requirements
Part of a degree
Duration
13 weeks

HECS-HELP available

Principles of Computer Science

About this subject

  • On successful completion of the subject you should be able to:

    1. design, implement, test and document solutions to problems using the sequence, selection and iteration constructs of structured programming
    2. explain the object-oriented programming paradigm
    3. use the object-oriented programming approach to design, implement, test and document solutions to problems
    4. demonstrate an understanding of the mechanics of parameter passing in the context of object-oriented programming
    5. explain how class mechanism supports encapsulation and information hiding
    6. design and implement appropriate classes for modelling a given problem
    7. explain the need for range checking and error handling and be able to write robust programs that implement these features
    8. design, implement and test the implementation of the hierarchical relationship among objects using a simple class hierarchy and inheritance
    9. explain event-driven programming and be able to describe the behaviour of simple GUI programs
    10. write object-oriented programs that use each of the following: arrays, strings, files, lists, stacks and queues
    11. explain algorithm complexity and the need for selecting appropriate algorithms and structures for a given problem
    12. implement searching and sorting algorithms in a programming language
    13. explain the concept of recursion and be able to write recursive solutions for simple to intermediate problems.

Entry requirements

Part of a degree

To enrol in this subject you must be accepted into one of the following degrees:

Core

  • MUR-BIT-DEG-2022 - Bachelor of Information Technology (BIT) in Games Design and Development

Prior study

You must have successfully completed the following subject(s) before starting this subject:

Others

This subject is CSP only and cannot be taken as open access. The correct CSP fee will be displayed once you begin the enrolment process.

Additional requirements

  • Software requirements - MyProgrammingLab

Study load

0.125 EFTSL
This is in the range of 10 to 12 hours of study each week.

Equivalent full time study load (EFTSL) is one way to calculate your study load. One (1.0) EFTSL is equivalent to a full-time study load for one year.

Find out more information on Commonwealth Loans to understand what this means to your eligibility for financial support.

Related degrees

Once you’ve completed this subject it can be credited towards one of the following courses

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