Undergraduate UNE-MUSI321-2023
Music Performance: Production, Media and Innovation
$2,080 $3,612
Your upfront cost: $0
Duration
16 weeks
Study method
100% Online
Available loans
- FEE-HELP
Assessments
100% online
Prior study
Not required
Start dates
- 23 Oct 2023
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QS Ranking 2022
36
Times Higher Education Ranking 2022
N/A
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Subject details
- apply knowledge of sonic and visual media technologies to the development of a musical performance;
- critically analyse a range of multimedia performances to determine how sonic and visual media technologies develop aesthetic and narrative complexity;
- demonstrate understanding of common sonic processing technologies and apply these technologies in given creative scenarios and tasks; and
- demonstrate knowledge of amplification systems and media technology requirements for common live musical performance settings.
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- Topics will be available to enrolled students in the subjects Learning Management System site approximately one week prior to the commencement of the teaching period.
Others
Candidature in Diploma of Music Technology
Additional requirements
- Equipment requirements - Headphones or speakers (required to listen to lectures and other media) Headset, including microphone (highly recommended) Webcam (may be required for participation in virtual classrooms and/or media presentations).
- Software requirements - Please refer students to link for requirements: For additional information please visit UNE Hardware Requirements: https://www.une.edu.au/current-students/support/it-services/hardware It is essential for students to have reliable internet access in order to participate in and complete your units, regardless of whether they contain an on campus attendance or intensive school component.
Musical performance increasingly integrates visual media and sonic technologies to engage audiences, manipulate senses and enhance the live performance experience. Studying this subject you will learn how to evaluate and criticise the role of the visual in music performance. You will look at current trends and directions in the use of media technologies and learn how to incorporate some of these key technologies into live musical performance projects. This subject includes a multimedia performance project for a live or web-based audience. You will learn to evaluate musical amplification requirements in different performance settings, practise live sonic processing techniques and understand the function of visual media projection technologies within different performance environments. You will also analyse a variety of live multimedia performances including popular and classical music concerts, V Jing performances, sonic arts installations, and interactive performance art.
Assessment 1 Online activities and participation in online forums. 500 words (equivalent). Relates to Learning Outcomes 2, 3, 4 Assessment 2 Sonic processing assessment. 1000 words (equivalent). Relates to Learning Outcomes 3 Assessment 3 Multimedia performance project. It is mandatory to pass this assessment in order to pass the unit. 2500 words (equivalent). Relates to Learning Outcomes 1, 3, 4 Unit Quizzes 2 unit quizzes worth 10% each. 1000 words (equivalent). Relates to Learning Outcomes 2, 4
- Unit Quizzes (2 quizzes 10% each) (20%)
- Online activities and participation in online forums. (20%)
- Sonic processing assessment. (20%)
- Multimedia performance project (40%)
For textbook details check your university's handbook, website or learning management system (LMS).