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Undergraduate RMI-CPT310-2023

Professional Computing Practice

Gain commercial insight into computing ethics, law and marketing in a professional, technical setting. Dig into the dark corners of malware, computer crime and terrorism. Study privacy, patents, royalties and global laws protecting software systems.

From

$1,037 $1,287

Your upfront cost: $0

International student?

Duration

13 weeks

Study method

100% Online

Available loans

  • HECS-HELP
  • FEE-HELP

Assessments

Subjects may require attendance

Prior study

Required

Start dates

  • 29 May 2023
  • 27 Nov 2023
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22

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  • 2023

Subject details

What you'll learn

Upon successful completion of this course you should be able to:

  1. recognise the need for computing ethics in the Information Technology (IT) industry and the complexities involved in computer ethical issues, and use the available legal tools to safeguard a developer’s interests when developing / publishing / marketing software
  2. discuss, explain and apply concepts of business organization, business practices, system acquisition, marketing principles and the major ethical theories
  3. discuss, explain and apply ethical, social media, political, economic, legal, and marketing issues relevant to the IT industry; and methods available to resolve these issues including the legalities involved in starting a computer (software) company
  4. discuss, analyse and evaluate computing practice case studies, prepare SWOT analyses, and create detailed business plans using the proper language of the field in both written and oral presentations
  5. work effectively in a small group of peers to analyse computing practice scenarios, and to assess the work of peers
  6. demonstrate self-directed learning and more specifically the role of life-long learning for the longevity and progression of your career in IT.
Topics covered
    • What is Cyberethics?
    • Ethical concepts and theories
    • Critical reasoning skills
    • Professional ethics and responsibility
    • Social networks, Freedom of expression
    • Copyright
    • Patents, Trademarks
    • Privacy and Security
    • Cybercrimes and cyber-related crimes
    • Australian case studies
    • Online communities
    • Ethical aspects of emerging technologies (Cloud / Mobile Computing, etc)
Entry requirements

You are recommended to have completed the following subjects(s) or have equivalent knowledge before starting this subject:

  • RMI-CPT230-Software Engineering Fundamentals

Others

If you are studying this subject for the Bachelor of Technology (Information Systems) Swinburne you must complete INF10006 and COS10012 before starting this subject.

Additional requirements

  • Software requirements - Word Processing software (eg. Microsoft Word, Google Docs, etc)
  • Other requirements - Stable broadband connection required to access online learning materials and live chat sessions/recordings.(note: mobile broadband users may have difficulties participating in live chat sessions)
Description

This course is an introduction to computing ethics, law and employability. It is intended for computing students who have not studied business principles, or who have little work experience in industry. The course provides a survival kit for computing graduates entering the workforce. During this course, you should consider computing ethical issues, such as information privacy, computer crime, computer security, social networks, online identity. During this course, you should also consider the international legal frameworks available to protect software system development. This includes non-disclosure agreements, employment contracts, intellectual property law (copyright, patents, licensing, royalties), trademarks and warranty disclaimers. Additionally, you should examine the marketing of a software system development, involving SWOT analysis and action plan. 

Assessments

  • Discussion Board Participation (10%)
  • Assignment 2 (30%)
  • Assignment 1 (20%)
  • Invigilated Exam (40%)
Textbooks

For textbook details check your university's handbook, website or learning management system (LMS).

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