Subject details

  • Topics
    • What is Cyberethics?
    • Ethical concepts and theories
    • Critical reasoning skills
    • Professional ethics and responsibility
    • Social networks, Freedom of expression
    • Copyright
    • Patents, Trademarks
    • Privacy and Security
    • Cybercrimes and cyber-related crimes
    • Australian case studies
    • Online communities
    • Ethical aspects of emerging technologies (Cloud / Mobile Computing, etc)
  • Study resources
    • Instructional Methods
      • Chat Rooms
      • Disscusion forum/Discussion Board
      • Embedded Multimedia
      • Online assignment submission
      • Podcasting/Leacture capture
      • Standard Media
      • Streaming Multimedia
      • Web links
    • Online Materials
      • Resources and Links
      • Printable format materials
      • FAQs
      • Audio-Video streaming
      • Simulations

At the completion of this subject students will be able to:

  1. recognise the need for computing ethics in the Information Technology (IT) industry and the complexities involved in computer ethical issues, and use the available legal tools to safeguard a developer’s interests when developing / publishing / marketing software

  2. discuss, explain and apply concepts of business organization, business practices, marketing principles and the major ethical theories

  3. discuss, explain and apply ethical, social media, political, economic, legal, and marketing issues relevant to the IT industry; and methods available to resolve these issues including the legalities involved in starting a computer (software) company

  4. discuss, analyse and evaluate computing practice case studies, prepare SWOT analyses, and create detailed marketing plans using the proper language of the field in both written and oral presentations

  5. work effectively in a small group of peers to analyse computing practice scenarios, and to assess the work of peers

  6. demonstrate self-directed learning and more specifically the role of life-long learning for the longevity and progression of your career in IT.

  • Assignment 1 - Discussion Board Participation (10%)
  • Assignment 2 - Assignment 2 (30%)
  • Assignment 3 - Assignment 1 (20%)
  • Assignment 4 - Final Written Exam (40%)

Textbooks are subject to change within the academic year. Students are advised to purchase their books no earlier than one to two months before the start of a subject

Recommended

  • Ethics and Technology: Controversies, Questions, and Strategies for Ethical Computing, 4th Edition
  • Heman T. Tevani
  • 9781118281
  • Print

Entry Requirements

You are recommended to have completed the following subjects(s) or have equivalent knowledge before starting this unit:

Special requirements

  • SoftwareDetails - Word Processing software (eg. Microsoft Word, Google Docs, etc)
  • OtherDetails -

    Stable broadband connection required to access online learning materials and live chat sessions / recordings.(note: mobile broadband users may have difficulties participating in live chat sessions)

This subject is an introduction to computing ethics, law and marketing. It is intended for CSIT students who have not studied business principles, or who have little work experience in industry. The degree provides a survival kit for CSIT graduates entering the workforce. During this subject, you should consider computing ethical issues, such as information privacy, computer crime, computer terrorism. During this degree, you should also consider the international legal framework available to protect software system development. This includes non-disclosure agreements, employment contracts, intellectual property law (copyright, patent, licensing, royalties), trademarks and warranty disclaimers. Additionally, you should examine the marketing of a software system development, involving SWOT analysis and action plan.

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