Introduction to 3D Graphics and Animation
Become a magician of the moving image as you learn to create, manipulate and transform visual and audio. Understand bitmap and vector graphics, 2D and 3D geometry, manipulation of 3D graphics, processing computer graphics, shading and more.
Your upfront cost: $0
- 30 Aug 2021
QS RANKING 2021
Times Higher Education Ranking 2021
On successful completion of the subject, students should be able to:
- be familiar with the various applications of 3D Computer Graphics Imagery (CGI) within the “visual communications” industry
- use the Cartesian coordinate system, and create 2D and 3D primitive objects and sub-objects such as vertex, edge, face, and polygon
- create 3D models using polygonal modelling
- use 2D spline objects and the manipulation of spline vertices (corner, smooth, Bezier, Bezier-Corner) to create 2D and 3D models
- create and use materials and texture maps
- create animation; animate objects, lights, cameras and materials
- present their work.
- Bitmap and vector graphics
- Processing computer graphics
- 2D and 3D geometry
- Nature of 3D graphics
- Use of vectors and matrices in graphics
- Geometric manipulation of 3D graphics
- Shading, animation, audio, and video
No eligibility requirements
No special requirements
This subject introduces the fundamentals of computer graphics, animation, audio and video; essential for digital content development for computer and video games, and eXtended Reality [XR] (Virtual [VR], Augmented [AR], Mixed [MR]) applications. Tools and techniques used for creation of visual and audio information are introduced.
Please Note: All students studying at Murdoch University will need to complete the compulsory unit, Murdoch Academic Passport (MAP100), which only takes 2-3 hours to complete online. Find out more: http://goto.murdoch.edu.au/MurdochAcademicPassport.
- Major Assignment Part 1 (20%)
- Major Assignment Part 2 (30%)
- Laboratories (10%)
- Open book timed online exam (40%)
Current study term: 29 Aug 21 to 28 Nov 21
Check the learning management system (LMS) of your university for textbook details.