Undergraduate MUR-GAD375-2023
Games Design Studio
$1,037 $0
Your upfront cost: $0
Duration
13 weeks
Study method
100% Online
Available loans
- HECS-HELP
Assessments
100% online
Prior study
Not required
Start dates
- 27 Feb 2023
This research-based university in Perth has a strong interdisciplinary focus and a reputation for outstanding teaching and ground-breaking research. With more than 23,000 students and 2,000 staff from over 90 countries, and campuses in Dubai and Singapore, Murdoch embraces free thinking, shared ideas and knowledge to make a difference, and Open Universities Australia is certainly part of that.
Learn more about Murdoch.
QS Ranking 2022
27
Times Higher Education Ranking 2022
30
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Subject details
On successful completion of the subject you should be able to:
- understand key ideas, common heuristics, and basic principles used in the field of game design (student can define them in theoretical context, and apply them in practical contexts)
- build a foundational knowledge of interactive game design through tabletop game design
- improve knowledge and skills within genre-specific: platformer, 3D action, 2D casual, etc.
- gain a basic understanding of design as an craft: Tools, Processes, Methods.
- explore the varying roles of a game designer: from facilitator in a team setting to lone maker
- effectively and efficiently convey game design concepts: writing, speaking, illustrating
- gain experience developing a video game idea into a viable concept, then a playable prototype.
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- A week-by-week guide to the topics you will explore in this subject will be provided in your study materials.
Others
This subject is CSP only and cannot be taken as open access. The correct CSP fee will be displayed once you begin the enrolment process. Note: Level 3 subjects normally assume a moderate level of prior knowledge in this area, eg from studying related Level 1 and 2 subjects or other relevant experience.
Additional requirements
- Other requirements - Murdoch University students should also note that Games Design Studio (MCC375) is considered academically equivalent and therefore you should not enrol in this subject if you have successfully completed MCC375.
This subject was previously known as Games Design and Prototyping.
Students combine their prototyping skills and game design knowledge to develop and test original games for a wide variety of real-world settings targeting several different platforms. The prototypes developed could engage several genres, from serious and educational to casual and hardcore games.
Please Note: All students studying at Murdoch University will need to complete the compulsory unit, Murdoch Academic Passport (MAP100), which only takes 2-3 hours to complete online. Find out more: http://goto.murdoch.edu.au/MurdochAcademicPassport.
Assessment and feedback are iterative in that each assignment will cumulatively build on the next toward the successful development of a series of games design projects that demonstrates a good understanding of the principles of games design. Students receive feedback through class discussion and weekly project work, game prototyping, written assignments, peer review and critique, homework exercises, student group work and online assignment feedback and discussion.
- Problem Solving Task (20%)
- Assignment 1: Paper Prototype (35%)
- Assignment 2: Prototype and Design Document (30%)
- Online discussion (15%)
For textbook details check your university's handbook, website or learning management system (LMS).
Related degrees
Undergraduate MUR-BIT-DEG-2023
Bachelor of Information Technology BIT in Games Design and Development