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Critical Games, Play and Design

Undergraduate | MUR-GAD232 | 2024

Study method
100% online
100% online
Enrol by
18 Aug 2024
Entry requirements
Part of a degree
13 weeks
Start dates
26 Aug 2024

Price from


Upfront cost


HECS-HELP available

Critical Games, Play and Design

About this subject

  • On successful completion of the subject you should be able to:

    1. understand the influence of digital games on contemporary culture, and how games are positioned within the media environment more broadly
    2. apply key concepts, theoretical perspectives and core principles related to games, play and design
    3. think critically about the game experience, and creatively about the possibilities of game creation
    4. critically analyse game design, game practices and playful media produsage in terms of their cultural and creative effects
    5. persuasively, cogently and coherently describe and evaluate games and game-specific perspectives in both oral and written forms.

Entry requirements

To enrol in this subject, you must be admitted into a degree.


This subject is CSP only and cannot be taken as open access. The correct CSP fee will be displayed once you begin the enrolment process.
Note: Level 2 subjects normally assume an introductory level of prior knowledge in this area, e.g. from studying related Level 1 subjects or other relevant experience.

Additional requirements

No additional requirements

Study load

0.125 EFTSL
This is in the range of 10 to 12 hours of study each week.

Equivalent full time study load (EFTSL) is one way to calculate your study load. One (1.0) EFTSL is equivalent to a full-time study load for one year.

Find out more information on Commonwealth Loans to understand what this means to your eligibility for financial support.

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