Enrolments for 2021 have closed.
User Interface Design
Undergraduate | MUR-ICT396 | 2021
Course information for 2021 intake View information for 2024 course intake
- Study method
- 100% online
- Assessments
- 100% online
- Entry requirements
- Part of a degree
- Duration
- 13 weeks
HECS-HELP available
User Interface Design
About this subject
On successful completion of this subject you should be able to:
- demonstrate an understanding of the importance of good human interfaces in games, mobile devices, simulations and other information technology products
- be able to generate requirements for the interface of a proposed application
- be able to design and build interface prototypes that meet the requirements
- demonstrate an understanding of the psychological and physiological limits of the human factor
- be able to prepare an appropriate usability evaluation plan for a prototype information system
- be able to perform a usability evaluation using a range of methods and tools
- be able to use the results of the evaluation to improve the interface iteratively
- appreciate the relevant ethical issues and be able to apply ethical principles and practices to interaction design
- show awareness of cultural and disability issues that arise in the design of machine interfaces.
- Overview of HCIs and NUIs
- Concepts of interface design
- Interaction design for different platforms
- Functions of interface and interaction
- Gesture-driven interface design
This subject focuses on providing an understanding of interface and interaction design especially for game and simulation systems.
Please Note: All students studying at Murdoch University will need to complete the compulsory unit, Murdoch Academic Passport (MAP100), which only takes 2-3 hours to complete online. Find out more: http://goto.murdoch.edu.au/MurdochAcademicPassport.
An outline of what is covered by each assessment:
Tutorial/laboratory exercises: Theory and/or practical work relating to the topics or extending the topics. Assignment: Theory and/or practical work relating to the topics or extending the topics. Project: Putting together all that has been learned as well as further exploration of Computer Graphics. Examination: Written answers covering theory and practice.- Practical exercises (20%)
- Project (30%)
- Open book timed online exam (50%)
For textbook details check your university's handbook, website or learning management system (LMS).
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Entry requirements
Part of a degree
To enrol in this subject you must be accepted into one of the following degrees:
Elective
- MUR-BIT-DEG-2021 - Bachelor of Information Technology (BIT) in Games Design and Development
Prior study
You must have successfully completed the following subject(s) before starting this subject:
Others
Note: Level 3 subjects normally assume a moderate level of prior knowledge in this area, eg from studying related Level 1 and 2 subjects.
Additional requirements
No additional requirements
Study load
- 0.125 EFTSL
- This is in the range of 10 to 12 hours of study each week.
Equivalent full time study load (EFTSL) is one way to calculate your study load. One (1.0) EFTSL is equivalent to a full-time study load for one year.
Find out more information on Commonwealth Loans to understand what this means to your eligibility for financial support.
Related degrees
Once you’ve completed this subject it can be credited towards one of the following courses
Undergraduate
MUR-BIT-DEGBachelor of Information Technology (BIT) in Games Design and Development