Enrolments for 2019 have closed.

View information for 2020 course intake.

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Introduction to Games Art and Design

Undergraduate | MUR-GAD154 | 2019

Course information for 2019 intake

View information for 2020 course intake

Go behind the scenes of game development. Cover the skills needed to work in the field, the culture of the industry, and theory behind it. Hone skills to craft game art and apply them to your own game project – considering principles of design.

Study method
100% online
Assessments
100% online
Entry requirements
No ATAR needed,
No prior study
Duration
13 weeks

HECS-HELP and FEE-HELP available

Introduction to Games Art and Design

About this subject

  • At the completion of this subject students will be able to:

    1. form a general understanding of the game development industry – skill, culture, and theory
    2. understand, and begin to build, the skills required to create professional quality game art and apply them to a game project
    3. understand some of the most important principles of game design and apply them in a game project.

Entry requirements

No entry requirements

Additional requirements

  • Equipment requirements - Required: Tablet (Graphics) (e.g. Wacom Bamboo, Intuos 4/5) Recommended (use of): PC/Mac with 4GB RAM and Dedicated graphics card
  • Software requirements - Adobe Photoshop (via Adobe Creative Cloud Photography)

Study load

0.125 EFTSL
This is in the range of 10 to 12 hours of study each week.

Equivalent full time study load (EFTSL) is one way to calculate your study load. One (1.0) EFTSL is equivalent to a full-time study load for one year.

Find out more information on Commonwealth Loans to understand what this means to your eligibility for financial support.

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