Degree structure

Degree details

At the completion of this degree students will be able to:

  1. apply narrative communication skills through visual and interactive mediums; understand the fundamentals of communication; contribute to cultural production through creation of animation and game projects
  2. think critically and reflectively to explore animation and communication design solutions
  3. investigate and evaluate a range of solutions to creative problems, using appropriate technologies and investigative techniques
  4. clearly communicate concept, narrative, theme and issues through animated and interactive mediums, and effectively create outcomes appropriate for a wide audience
  5. use appropriate technical skills in the production of interactive or visual narrative communication mediums; use and discern tools and technologies appropriate for the production execution
  6. demonstrate a range of abilities in knowledge acquisition for the production of projects; recognise the importance of self-directed learning for technical and creative projects, and the development of lifelong learning skills
  7. recognise cultural differences for narrative construction for game and animation, and communication of global issues; apply international conventions and standards in individual projects
  8. recognise the significance cultural diversity plays in the construction of narratives; respect individuals from all cultures; apply cultural understanding to narrative-based projects
  9. work independently and collaboratively, demonstrating leadership skills in group projects; demonstrate professional processes and practices for project developments and collaborative environments.

You may pursue a rewarding career in the Animation and Game Design industry which may include working as a 2D/3D Animator, Game Designer, 3D Artist, Visual Effects Artist, Motion Graphics Designer, Art Director, Educator.

Higher education via OUA

  •  Successful completion of four OUA degree level subjects at pass level (this satisfies the English language proficiency requirement) OR
  • Successful completion of two OUA degree level subjects with separate evidence of English proficiency is required

Higher education

  • Successful completion of one full time semester (four standard subjects) towards an Undergraduate or higher level of study at an Australian University (separate evidence of English proficiency is not required)

Secondary education

  • Australian Tertiary Admissions Rank (ATAR) 70 or equivalent. Students must have English ATAR, Literature ATAR or English as an Additional Language/Dialect ATAR. To determine your eligibility for entry please refer to Interstate Year 12 and IB Students, TISC Tertiary Institutions Service Centre link http://www.tisc.edu.au/static/guide/prerequisites-comparison.tisc

VET studies

  • Completion of an Australian Qualifications Framework (AQF) Diploma or Advanced Diploma or Associate Diploma. You may also be eligible for credit toward your university study

  • Completion of an Australian Qualifications Framework (AQF) Certificate IV and evidence of English proficiency.

Work and Life

  • Successful completion of the Special Tertiary Admissions Test (STAT). (Please note this test is valid for two years.)

  • Finished secondary education more than two years ago

  • Bridging and enabling degree entry

  • Enabling degrees completed through other Australian Universities which meet minimum entry requirements for that institution will be accepted as minimum entry requirements for this degree.

Additional Information

English Proficiency Requirements

Applicants need to meet Curtin's English Language requirements. You normally need ONE of the following:

  • Must have a 50% minimum in English ATAR (or equivalent).

  • Completion of at least one full time semester (or equivalent) of Undergraduate level studies at an Australian University

  • Completion of an Australian Qualifications Framework (AQF) Diploma or Advanced Diploma or Associate Diploma

  • Successful completion of two degree level subjects via Open Universities Australia (OUA) and English proficiency

  • Successful completion of two degree level subjects at an Australian university and English proficiency

  • Successful completion of the Special Tertiary Admissions Test (STAT). (Please note this test is valid for two years.)

Please refer to the 'Minimum English Language Proficiency Requirements' document at http://students.curtin.edu.au/local/docs/English_List.pdf.

*** Please Note: If any academic or legal document is not in English, you must provide a colour scan of the non-English documents, including a colour scan of the official English translations of these documents. This is for comparison purposes. ***

Applications for Credit for Recognised Learning (CRL) are assessed on a case by case basis according to Curtin University policies which is available at http://policies.curtin.edu.au/local/docs/policy/Credit_for_Recognised_Learning_Manual.pdf.

Students must be admitted in an award degree of study before lodging their completed CRL application, along with all necessary documentation for a formal assessment.

To officially apply for CRL, students need to submit the CRL application form available from http://students.curtin.edu.au/administration/documents/Application_for_CRL.pdf to opencurtin@curtin.edu.au along with supporting documents. Accepted documentation includes scans of the original Transcripts and/or Award Certificate; front and back; in colour; and original size. For detailed scanned documents requirements and guidelines, please visit http://courses.curtin.edu.au/course_overview/admission-requirements/scanned-documents.cfm.

For further information, please contact opencurtin@curtin.edu.au.

The Game and Animation Design major allows students to specialise in the engaging area of visual narrative communication through the means of animation design and development, as well as game design and development. This programme will provide the opportunity to learn theory and fundamentals relevant to visual narrative construction, through the mediums of 2D animation, 3D animation, VFX production, Game design and development and virtual and immersive world design.

Recommended Study Pattern

To complete level one subjects full time - we recommend you enrol in:

  • APC100 Academic and Professional Communications (core subject)
  • COM155 Culture to Cultures (core subject)
  • VAR100 Art and Design Fundamentals (core subject)
  • VIS18 Introduction to History of Art and Design (core subject)

Level two and three: study eight major subjects in sequential order along side eight electives

Award Requirements

To obtain the award for the BA (Animation and Game Design), students must complete a total of 24 subjects (600 credits) as follows:

Level One (200 credits)

  • APC100 Academic and Professional Communications (25 credits)
  • COM155 Culture to Cultures (25 credits)
  • VAR100 Art and Design Fundamentals (25 credits)
  • VIS18 Historical Issues in Art and Design (25 credits)
  • DIG10 Game Design Introduction (25 credits)
  • DIG12 Digital Design Process (25 credits)
  • Two elective subjects (25 credit each = 50 credits)

Levels Two and Three (400 credits)

  • Complete four level two major subjects (100 credits) AND
  • Four level three major subjects (100 credits) AND
  • Eight elective subjects (200 credits)

Note: The OUA electives must be completed at an undergraduate level. It is recommended that only 4 of these electives are chosen from 1st year level subjects.

We recommend that all students, as soon as they are eligible, should apply for and take a Commonwealth Supported Place (CSP). However, if you choose not to be a CSP student, please contact OpenCurtin via email to OpenCurtin@curtin.edu.au.