Universal Design Principles - 2016

Unit summary


  • Level of Study: Undergraduate Level 2
  • Study load: 0.125 EFTSL
  • Delivery method: Fully Online
  • Prerequisites: Yes
  • Duration: 13 weeks
  • Government loans available: FEE-HELP, HECS-HELP
  • Availability for 2016: SP2 , SP4
  • Availability for 2017: SP2 , SP4
  • Assessment: Assignment 1 (20%) , Assignment 2 (20%) - Learn more

Unit provided by

2016 Fees
Domestic 782.00
HECS 782.00
International 1,032.00

This unit develops an awareness of the need for designers to consider the end-users experience in the earliest phases of a designed experience. This awareness is enabled through the consideration of the Design Principles that are considered 'universal' to all end users. As well as an analytical application of the principles to case studies, students will apply them to the design of an instructional/educational digital media work, which may be, but is not limited to, being expressed as an animation/motion graphics work.

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At the completion of this unit students will be able to:

  1. understand the universal design principles
  2. apply design principles to case studies
  3. assess relative importance of principles in the end users experience
  4. create an instructional digital media work
  5. develop skills in relevant software
  • Assignment 1 (20%)
  • Assignment 2 (20%)
  • Assignment 3 (15%)
  • Assignment 4 (45%)

Mandatory prerequisites

You must have successfully completed the following unit(s) before starting this unit:

If you have completed equivalent study at another university, please contact a Student Advisor for advice.

  • Audio/Visual equipment — Computer Capable of running Adobe Creative Cloud
  • Broadband access — Continual Broadband Access
  • Other special requirement — Adobe Creative Cloud Access

This unit addresses the following topics.

1Design-based Creative Brainstorming
2Exploration of Universal Design Principle - 4 Artefacts
3Hierarchy of Needs - Introduction
4Hierarchy of Needs - Analyses of Design Artefact
5101 Ideas: Thorpe Method, Tree Method, List/Free Method
6Proof of Concept: The Design Brief, Time Schedule, Storyboards & Visual Diary
7Production Workflow Approaches

This unit is delivered using the following methods and materials:

Instructional Methods

  • Discussion Forum/Discussion Board
  • Online assignment submission
  • Standard Media
  • Web links

Print based materials

  • Book of Readings
  • Study Guide
  • Welcome Letter

Online materials

  • FAQs
  • Printable format materials
  • Resources and Links

This unit is a core requirement in the following courses:

This unit may be eligible for credit towards other courses:

  1. Many undergraduate courses on offer through OUA include 'open elective' where any OUA unit can be credited to the course. You need to check the Award Requirements on the course page for the number of allowed open electives and any level limitations.
  2. In other cases, the content of this unit might be relevant to a course on offer through OUA or elsewhere. In order to receive credit for this unit in the course you will need to supply the provider institution with a copy of the Unit Profile in the approved format, which you can download here. Note that the Unit Profile is set at the start of the year, and if textbooks change this may not match the Co-Op textbook list.
This unit does not have a prescribed textbook(s).

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