IT

Programming Concepts

CIS100

Overview

Level of study: What does Undergraduate Level 1 mean?

Undergraduate Level 1

EFTSL: What does EFTSL mean?

0.125

Delivery Method: What does delivery method mean?

Fully Online

Availability: What is a Study period?

2012:

Duration:

13 weeks

Government loans available:

FEE-HELP FEE-HELP
HECS-HELP HECS-HELP

Domestic student fee:

$1,039.00 (AUD)

HECS student fee:

$1,006.00 (AUD)

International student fee:

$1,264.00 (AUD)

Full list of unit fees

Description

This unit introduces students to software development concepts including programming using a Rapid Application Development environment. Within the unit students will review Windows-based systems, a typical computer platform and the central processing unit to gain a basic understanding of a computer system. Students will also develop software modelling skills to support their software development skills.

Please note: Assessment values are indicative only; details will be advised at the start of the unit.

Prerequisites

Knowledge of a word processing application (eg. Microsoft Word), the Microsoft Windows operating system and a World Wide Web browser program (eg. Microsoft Internet Explorer) before starting this unit

Special Requirements

  • Broadband access

Assessment

  • Assessment — (30%-40%)
  • Assignment 1 — (20%-30%)
  • Invigilated Exam — (40%-50%)
For more information on invigilated exams see Exams and results

Learning Outcomes

At the completion of this unit students will be able to:

  1. analyse and develop basic information processing programs
  2. demonstrate an understanding of the internal working of a typical computer system
  3. apply awareness of the software development life cycle to software development
  4. use appropriate modelling tools and techniques to support the software development process.

Topics

This unit addresses the following topics.

NumberTopic
1The personal computer platform and the central processing unit
2Introduction to the software development life cycle
3Tools for software development using rapid application development techniques
4Modelling tools and concepts for software development

Study Resources

This unit is delivered using the following methods and materials:

Print based materials

  • Welcome Letter

Online materials

  • Printable format materials

Textbooks are subject to change within the academic year. Students are advised to purchase their books no earlier than one to two months before the start of a unit.

Click on the titles of the listed books below to find out more:

Required textbooks

Beginning JavaScript Ed. 4

By:Wilton Paul

ISBN: -

Format:Print

Supplier:Go to Unibooks

HTML, XHTML, and CSS Ed. 6

By:Castro Elizabeth

ISBN: -

Format:Print

Supplier:Go to Unibooks


Relevant Courses

This unit is a core requirement in the following courses:

This unit may be eligible for credit towards other courses:

  1. Many undergraduate courses on offer through OUA include 'open elective' where any OUA unit can be credited to the course. You need to check the Award Requirements on the course page for the number of allowed open electives and any level limitations.
  2. In other cases, the content of this unit might be relevant to a course on offer through OUA or elsewhere. In order to receive credit for this unit in the course you will need to supply the provider institution with a copy of the Unit Profile in the approved format, which you can download here. Note that the Unit Profile is set at the start of the year, and if textbooks change this may not match the Unibooks textbook list.