Object-Oriented Programming in C++
CPT323
Overview
Level of study: What does Undergraduate Level 3 mean?
Undergraduate Level 3
EFTSL: What does EFTSL mean?
0.125
Delivery Method: What does delivery method mean?
Fully Online
Prerequisites: What are the prerequisites?
Duration:
13 weeks
Government loans available:
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Domestic student fee:
$980.00 (AUD)
International student fee:
$1,205.00 (AUD)
Description
This unit introduces C++ as an object-oriented programming language, building on existing knowledge of C and Java. The unit covers the C++ language with a focus on its object-oriented features, and how these can be implemented as part of program designs and implementation. You will also study and gain practical experience with the implementation issues related to object-oriented techniques, be able to build good quality software using object-oriented techniques, and understand the role of patterns in object-oriented design.
Prerequisites
Recommended prerequisites
You are recommended to have completed the following unit(s) or have equivalent knowledge before starting this unit:
- CPT220 — Programming in C
- CPT221 — Programming 2 (Java)
Assessment
- Assignment 1 (15%)
- Assignment 2 (20%)
- Invigilated Exam (60%)
- Test (5%)
Learning Outcomes
At the completion of this unit students will be able to:
- understand object-oriented programming features in C++
- apply these features to program design and implementation
- understand object-oriented concepts and how they are supported by C++
- gain some practical experience of C++
- understand implementation issues related to object-oriented techniques
- build good quality software using object-oriented techniques
- understand the role of patterns in object-oriented design.
Topics
This unit addresses the following topics.
| Number | Topic |
|---|---|
| 1 | Introduction to C++ |
| 2 | Language fundamentals |
| 3 | Function parameters, arrays and pointers |
| 4 | Inheritance and containership |
| 5 | Polymorphism, virtual functions and casting |
| 6 | Operator overloading, conversion and strings |
| 7 | Templates |
| 8 | The standard template library (STL) |
| 9 | Streams and exceptions |
| 10 | Optimisation |
| 11 | Design and design patterns |
| 12 | Comparison of C++, C and Java |
Study Resources
This unit is delivered using the following methods and materials:
Instructional Methods
- Discussion Forum/Discussion Board
- Online Quizzes/Tests
- Online assignment submission
- Standard Media
- Web links
Online materials
- Online Assessment
- Printable format materials
- Quizzes
- Resources and Links
Textbook information for this unit is currently being updated and will be available soon. Please check back regularly for updates. Alternatively, visit the Unibooks website and enter the unit details to search for available textbooks.
Relevant Courses
This unit is an approved elective in the following courses:
- Bachelor of Technology (Computing Studies), RMIT University
- Bachelor of Technology (Information Systems), Swinburne University of Tnlgy
This unit may be eligible for credit towards other courses:
- Many undergraduate courses on offer through OUA include 'open elective' where any OUA unit can be credited to the course. You need to check the Award Requirements on the course page for the number of allowed open electives and any level limitations.
- In other cases, the content of this unit might be relevant to a course on offer through OUA or elsewhere. In order to receive credit for this unit in the course you will need to supply the provider institution with a copy of the Unit Profile in the approved format, which you can download here. Note that the Unit Profile is set at the start of the year, and if textbooks change this may not match the Unibooks textbook list.